Hey Polycounters. I'm starting a new environment. I have a few goals with this project: to better understand PBR pipeline and techniques, improve my sculpting ability, and add more material types to my portfolio. I painted this concept in the summer during one of the Hand Painters Guild workshops. The layout will change,…
The movie/game industry is tough, very tough. There will be many years of learning as you point out, and the competition level you have to hit is pretty sky-high. Can you do it? Yeah, you could, but even if you get really good, you may not truly "get in" in the sense you work at a good company that's paying good wages. You…
[ QUOTE ] Seems to borrow some concepts from fight club and other movies perhaps, but it does look like a fun watch. [/ QUOTE ] It's not as if Fight Club is the most original story. In fact, dissociative identity disorder is a bit of a literary/film cliche (not criticizing Fight Club, just saying). Besides, this movie…
Hello, I made this thread to learn a few things about max script. I'm still very new to this and I don't expect to be pro at this anytime, but I just want to make scripts that just makes things easier for me. that includes Clean, and easy UI for the most part. Here is what my UI looks like. most of the toolbars are things…
For my first full environment portfolio project, I am working on a homicide crime scene in a rundown apartment in 1960s New York, aiming to push realism inside a playable, but believable space that could (hypothetically) be in a game with an investigation element. My hero assets are a period-appropriate CSI camera, murder…
As said above, good texturing with PBR materials, good lighting and 2dfx (like the smoke) and well optimised models. Here's a good quick example of high poly to low poly baked material use Source: https://www.reddit.com/r/blender/comments/1sgac0v/this_is_your_sign_to_learn_how_to_bake_normal_maps/ Or better yet here's a…
thans guys, i wish i wasnt so tied down at work right now so i could spend more time on the idea. i will try to answer some questions.. for the mock up i am using fighter maker 2nd.. it was a japanese program that has been translated to english i dont know how legal it is but its only for prototyping as the final product…
Looking for: game animator Project: you'll be working to bring the world of rotting circuits to life. A apocalyptic environment. Build, craft, gather survivers and survive ever changing environmental challenges, enemy factions that fight dynamicly for control over the open world space. Length of project: worked on for 9…