Hey Polycounters, GameHouse is seeking a Senior 3D and Senior 2D Artist for our studio in Alicante Spain. The 3D position is for a character generalist (modeling, rigging, animation) Please see the job postings linked below. Apply there and it will come to me directly. 3D -…
Team name: Bluehell Productions Project name: Red Alert 2: Apocalypse Rising Brief description: Command & Conquer Red Alert 2: Apocalypse Rising is a standalone game that attempts to recreate Westwood Studio's hit RTS, C&C Red Alert 2, in a first person perspective. Everything that was in Red Alert 2 and it's expansion,…
Hello! Just over a year ago I released my first ever solo developed game, Galaxy Drift. A sci-fi isometric racing game based on classics like RC-Pro Am and F-Zero. Built in Godot using pre-rendered backgrounds created in Maya and textured in Substance Painter, Galaxy Drift was a passion project that helped me learn about…
I had not a very extensive sculpting training, small sizes mostly during my much younger years. And would say it doesn't overlap digital sculpting a lot IMO. Sculpting in Zbrush is much more brush interaction with always 2d screen image at a time like usual painting than actual sculpting really. Feels very different. Would…
Global English is looking for an artist with a passion for mobile game development. Working closely
with our Art Director and creative team, you will contribute to the
artistic vision, and have a key role in establishing and creating an
exciting game world for children to explore and learn. Position: 2D / Game Artist Work…
hey all, soo, like some other people I've got too many unfinished stuff on my hard drive and its bothering me really))) so I've decided to create this wip thread and finish them one by one. Maybe not all of them, but this is definitely long term, so bear with me :poly124: I'll start with something recently abandoned.…
Hey all, Sorry if this is already answered, I was unable to find anything. I just updated to Substance Painter 2018.2.2. I am noticing that when I am in paint mode, my brush will stick to parts of the mesh in 2d view, like it's snapping to parts of the UVs or something. This only happens when I move my mouse/pen accross…
God damn it, I hit the back button by mistake and the forums destroyed all my typing... gah! I had a little maxscript pseudocode sketch of how you might script it, too :( Quick run-down: It's probably returning "undefined" because you're looking for a far too specific material. Of course "undefined" has no ".coords"…
i'd say a degree is only as worthwhile as the person doing it i'm currently on my 2nd year of a degree in "games design" but the course title doesnt really explain that what were being taught if the fundimentals in 3d modelling and level/character design. so for me the degree is making a difference as its taking me from…