Noor is right about the art institutes, you are not going to get a very good education as far as actual game design goes, and your chances of getting a job as a designer are slim if not almost impossible. I would go to creative writing workshops instead, learn some programming on the side. If you want in on the art side go…
I think I'm the only person not looking forward to this at all. I mean, I played through GTAIII and VC, where's the incentive to do it all again? They also seem to have put in a bunch of pointless things like getting fat if you eat unhealthily, where's the incentive to eat the unhealthy food then? If that's all the effect…
if you're learning from scratch blender is a good choice - it'll prep you well for Maya and Max if / when you move into a professional environment. Sculptris is a specialist sculpting app - it's there to complement your main package rather than replace it - it's really quite nice so there's no reason not to grab it and…
+1 for just jumping into C# in unity. Just start on any game system you have an idea for, inventory, dialog or dmg system, and google/read about it and try stuff out. You aren't going to make the best thing in the world straight away, but you have to get your feet wet doing something practical eventually. There are some…
Yesterday we launched The Song of Seven Development Series on Twitch and YouTube! Where we will be streaming concept art, modeling, animation, development etc. Our mission is to be transparent and educational for the game development community. I wanted to start with something simple so why not a creature? These are the…
Ooops, sorry thought I had clearly explained what I am trying to do. I am importing the model into an educational platform. Unfortunately the platform does not allow/read import of the model with armature data or pose data. The model needs to be posed, which has been completed, and then the model needs to become static in…
Thank you very much for the tutorials, they really seem to worth the money, the previz looks awesome! The truth is that these kind of tutorials can save you lots of time and make you achieve much better results, since they are made by people who actually work in the industry and face time and budget problems everyday! (And…
lol well yeah I do fall victim to the mentality of this button is needed and these statistics need to be shown. However this is the step after that so really hoping for some specific advice. I spent lots of love making it so the UI is very intuitive and interactive, such as things interact on hover and controls work on…
Please don't use wix site use artstation instead. Also, you planning to build any environments. Also, read this http://www.polycount.com/forum/showthread.php?t=122273 in particular Also, personal preference but I feel people who have solid or really good work don't write crazy statements or have to write stuff like they…
Hi guys, new here and to hand-texturing. Some really inspiring work by the way, helped me through getting this model on the way. Besides the point, my education so far hasn't included any formal teaching of 3D modelling or texturing at all, I'm self-taught so far, so I need some help from the pros. I've started this…