Hi everyone! I'd like to share one of my portfolio projects: a hairstyle created for Replika AI - implemented and rendered in the Unity engine. This is a real-time hair asset created using Ornatrix for 3ds Max with the "Branching Workflow" technique. This method is excellent for creating natural-looking hairstyles with…
please I need to know what are formats of geometry images?? and what are softwares and tools that give geometry images ?? how to save in computer ?with any format and extension?? thank you
I'm currently working on an animated background for a game which would include painterly clouds forming into a spiral in the style of the third image, but I'm still very far away from the desired result. The way I'm doing it now is twisting a tube into a pointed spiral and using a displace modifier with a voronoi texture…
Great idea and platform for artists to show their skill in the field of animation. I m also addicted to animation and love doing animation. I have also created some characters and the best part about animation which i like is sound and visual effects.
In my scene I have a candle and an antique Oil Lamp, both of which are lit by single flames. I want it too look as realistic as possible (moves and flickers and gives off a little light). - I know there are a few ways to go about doing this but I dont exactly know how. Can anyone help? Thanks very much!
hi everyone just wanted to see what you think are the biggest problems when making 3d game assets? not just for next gen but any platform ( DS, PS1, XBOX, WII.......) thanks, any response appriciated
hi everyone just wanted to see what you think are the biggest problems when making 3d game assets? not just for next gen but any platform ( DS, PS1, XBOX, WII.......) thanks, any response appriciated
Hello. I address the following questions with a view to a computer game for the PC (RPG from isometric projection). This should help you a little bit with answering my questions. Can one model penetrate with its topology through another model or should I combine them into one? What are the advantages of both solutions?…
Hey guys am trying to recreate the First person template that comes with unreal but i don't want the guns,arms etc. I just want to control the camera around the scene as it would look from a human's perspective but i cant seem to connect the controlles to the camera and i can't move. I understand you can just delete the…