Hello! I have a rigged model that I'm trying to export from Maya but the model is appearing black and not skin weighted when I import it. The model is being referenced from another file. I tried to export both from the 'File > Export' method and the Game Exporter method. The curious thing is: the animations that I export…
Hello, I am pretty new to these two software and would search for private lessons on Blender or Clo3D to build up a portfolio in 3D Fashion. If there are pros who do lessons, please write to me and let me know if you give such lessons. thanks
Hello When baking a curvature map, artifacts appearSomething similar to polygons This happens both when baking from a mesh and when generating from a normal map I bake it in substance painter Does anyone know how to fix this? Thank you!
Hello guys, i have my model in ZBrush. But when im trying import to substance, i cant see part of my characters mini short. I try to unwrap again but not worked. And i have couple more problems. I use "noisemaker" in ZBrush for the surface of my gun holster and the leg belts but, i cant see the noise that i use. One last…
Hello everyone,I'm a 3D art student.In the last few months i've been working on my first personal project for the portfolio. I decided to recreate BD-1 from Star Wars Jedi: Fallen Order. It's not perfect for these reason i really like to have some feedback about the modeling,texturing,lighting and the render. Thank you!
Hello everybody, I'm modifying a script I've used in the past and am running into issues. The goal is to have a for loop that creates a StingrayPBS shader, then checks the "Use Color Map" attribute. The pain point is that the "Use Color Map" attribute doesn't seem accessible until after the loop is completed. I run the…
Hello @scottycharly Thanks for your comments and feedback, I just have started to work on a new version of the same model, it is basically the same but with the modifications that have been mentioned to me. For the metal part I am going to reduce its roughness value a little at the edge of the edge so that the reflection…
Well all ive ever modeled is guns, and you know what! to hell with guns time to do a herro cropter! any way im working on a ch47 and i finally gave up trying to set up refs in view port so im mainly just free perspective modeling and it feels great not to be 100% anal about porportions. So what i have so far is the first…