(Zbrush) Zremesher vs (3ds Max) Retopology modifier... How do they compare... In the latest versions of the programs, which one is better...? Or are they equal...? One better for organic and one for hard surface models (for example)...? Any comparison/idea/experience...?
Hey guys, I've been working on this for the last couple days. It's a Tar 21 that's been modified to take 9mm bullets and has an integrated suppressor. I just finished the high poly, let me know what you guys think.
I'm not a skin expert but this will return all verts which are just using a particular bone (-- collect all the vert only influenced by a particular bone
Does anyone know of a decent workaround or plugin for a working FFD modifier in Max. Set Volume and Deform: Only In Volume doesn't work. I've got half way there by selecting the faces before applying the FFD but it's still half baked.
hello, this is probably stupid, but i want to use a keyboard shortcut for Modify -> Deform -> Push in XSI, and i cannot find it in keyboard mapping. anybody know how to do this? thanks
Hi guys, so recently I've been trying to model a robot from ChamferZone's Mech tutorial and I have a problem. I'm using the chamfer modifier and the lines are overlapping. (I.e in the picture) Is there any way I can fix this? There are no floating vertexes or anything that I know of. Thanks for your help.
Original document: Bug Issue Report: Persistent Stability Concerns with Marmoset Toolbag YOUTUBE VIDEO (recommended to watch at x2.00 speed) https://youtu.be/tiz7MIinnIU The current baking workflow in Marmoset Toolbag, particularly regarding the Auto-Reload functionality, presents significant challenges that impact…
Hello guys, As in Topic title, how i can select all objects with one modifier? lets say i have plenty of objects with symmetry and now i want to select them all at once.