Hey there, we are looking for an animator who can create animations for a cinematic scene / intro scene within the next 7 days. It's needed to animate a cat and a hamster in front of one placed camera. The animated scene should be around 10 seconds long. Contact: christoph.fricke@rawvengeance.com Best regards, Christoph…
Starting this thread to share my personal character work. Most characters will be high resolution cinematic/cutscene characters. The renders will be quite large to show as much detail as possible. That said I'll try not to overload the thread with too many images. Critiques are very much appreciated. Here are two beauty…
Hey everyone! My name is Szymon and I’m a 3D Vehicle Artist from Poland. I’ve been focused mainly on automotive modeling, surfacing and rendering in Blender for the last few years. I also had the opportunity to work on vehicles for the game Japanese Drift Master. This is my first post on Polycount, so I wanted to share my…
Maxon announced the Cinema 4D Release 14 at the beginnig of august. As a great fan and convinced user of this tool, i´ll use that event to give you a sneak peak and maybe wake some interests. The new features are amazing and interesting and upgrates the existing tool quite a lot.…
CORE TEAM Adrian Cota - Lead Environment Artist / Level Designer / Tech Art MJ Clemente - Character Artist / Environment Art / Foliage Art Diego Mota - Creature Artist / Creature Concept / Lighting Artist Sergio Santos - Tech Artist / Character Concept / Prop Art Wenlong Yu - FX Artist / Props / Environment Art FREELANCE…
Hey guys, Happy new year! I wanted to share with you my latest personal animation work (modeling, texturing, animating, rendering and compositing in fact) did in blender 4.0 while being father for the 1st time (1st month was pretty easy compared to what I thought it would be. Don't be surprised that the situation changed…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a Senior Compositing Artist to join the cinematics team. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and…
Game cinematic model I worked on in my free time to finish as much as I could from my original idea. But it is still an easy version of this character, the heavy one is coming soon I wanted to try to achieve good quality in Unreal Engine using it's amazing lighting and real time render options.
Currently working on a survival horror game and film (long cinematics). I will be using UE4 to create most of it. I'll keep my progress going here. Created a quick digital sculpt in Zbrush and rendered in Marmoset. One of the characters of the game/film
Here's a Feder Sword, a longsword we use in German longsword fencing. Modeling in Modo 10, TX & Mat in Substance Painter 2, cinematic in UE4.11. https://www.youtube.com/watch?v=oGGJJ1rtigI Let me know what you think!-)