I need a step-by-step process to create an unlit black border around the model edge in Marmoset toolbag 4. There are few explanations available on the internet but I m too new to understand. Pls help guys :)
Little update to the gun. I used design 1 and 4 and mixed them up a bit. I wasn't a fan of the holographic sight on 4, so I took the buttstock from 1 and added it to 4 and edited the front barrel.
Just guessing but each pass has 2 512's for each character, if he used one 1024 that would be 4 512's. 2 more then he needs. 1024x1024 = 4 512x512 512x512 = 4 256x256 and so on.
http://www.strategyinformer.com/news/6549/pixel-force-left-4-dead-a-retro-take-on-the-left-4-dead-series [ame]http://www.youtube.com/watch?v=sTTAvw0-Bms[/ame] http://www.ericruthgames.com/ The guys personal site must be getting hammered it was pretty slow... or his host sucks... or maybe its mine.
Whenever I use lightbox I prefer the display setting which shows 4 rows however everytime I close and re-open zbrush lghtbox reverts to the initial single row setting, I have tried to store config but that doesn't save this particular setting is there a way to store the 4 row display setting for lightbox?