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Deselect partial edge loops / rings from a complex selection in Max?

dive
polycounter lvl 6
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dive polycounter lvl 6
In Maya I simply control click a loop or ring, then double click a subsequent segment on that loop or ring to partially unselect it.  Is this possible to do in max? 

I know there is window crossing  but a complex partial ring/loop deselection when that ring/loop is going around the object would be highly useful. 

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  • Swordslayer
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    Swordslayer interpolator
    Turn on loop mode and alt-click any of the loops you want to deselect.

    Edit: sorry, missed the 'partial' part... I don't know of a built-in way, point-to-point selection doesn't seem to change the mode with alt pressed. Maybe submit a request to the Ideas board to add that feature?
  • dive
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    dive polycounter lvl 6
    Will do Swordslayer. Btw in Max 2018, are you able to assign a short-cut key to "Toggle Grid Snap" in "Main Menu" via Custom UI? I was speaking to Neil Blevins and strangely enough the button obviously works in the quad menu, yet max script will not execute the command to toggle it..
  • Swordslayer
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    Swordslayer interpolator
    Not sure, you can alway make your own macro to toggle it:

    snapMode.setOSnapItemActive 4 1 (not snapMode.getOSnapItemActive 4 1)
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