I'd like a higher poly battlefleet Gothic model of the Sword-class ship. Here is a link of the picture... http://web.missouri.edu/~esea1/ssw5.jpg If you are up for it, feel free to take some creative liberties for parts of the model you cant see from the link... I need it for rendering purposes. It doesn't need to be…
*edit* sorry I put this in the wrong spot, wasn't paying attention. If a mod could move, thatd be great. Hey guys. I'm trying to render a prop I made that has a normal map applied to it in Mental Ray (Maya 7.0). I'm using the JS_Normalmapper Mental Ray Shader. Here is a screen of what it looks like without the normal map :…
Link takes on Samus, 1 vs 1 in Basketball. I posted a playblast version (preview) previously. The version I'm posting now is a rendered version with a couple new scenes. https://youtu.be/n7kTmj-tNvQ
I thought I would give this contest one more try. It passes by twice year, every year and it is always a bit enticing. Some of my cars were entered in past, but they were flops; early versions of creations made when I was still a green 3d artist. Things are rather busy with a couple of game projects, but I hope to be…
Hi, Im looking for something like marmoset toolbag, but a program that support rigged models and animation, maybe in alembic format. I could theoretically use something like unity for this. But i think its a bit too much to learn to render animations. so im wondering if anyone knows of anything similar? so i can set up…
Hey there guys ! Do you know a way to get clear - good blue prints out of your models, without rendering a wireframe and painting the frames you need over it in photoshop I mean. This is my example as an expected result. -- same strokes, ability to choose perspective etc. Thank you, Adrian
Hey there ^^, right now Im writing a thesis about "physically based rendering (pbr)". my problem is right now I can't find really a lot of article about it and the 3 Books i found about it are quite expensive so I wanted to ask if you know someone knows some Article that are riche on informations ?
hi my 3dsmax Render to texture window seems very slow to open, I tried it multiple times changed some setting the result still same.. anyone know what happen? thanx in advance :)