that trailer was awesome :) I thought it was going to break into a dethklock song after the first few lines of dialog tho! haha. love the ingame textures, that model came out sick. They do some really impressive stuff with those 6 year old meshes and skeletons! I'll probably get sucked back in momentarily, but i think my…
so im optimising some characters. however even tho the skeleton still is linked, the animations dont work. so as a test i exported the character into maya, exported without changing anything and it still didnt work (the animations arent in the maya file. they're applied to it). any ideas of settings i need to change in…
Over the next 2 weeks we have a few dozen characters that need rigging. We'll be paying per character. Applicants should have previous professional rigging experience, and should be familiar with 3DSMax and Biped. The skeletons already exist for the characters. We will just need people that can do the vertex weighting.…
Hey there! I'm kicking off my sketchbook with a character I've been poking at for a while. I'll be adding more doodles and projects down the road, and I welcome feedback and critique. This fella's design started with the idea of being able to cast 'spells' in a cyberpunk themed FPS. He needed a power source and some way to…
Hey all I thought I'd start this WIP of a rig that I'm creating. Ima go through a lil bit about how I'm doing it. The character I'm using is from Jwhittingham001. I'll also be creating a mushroom character for funzies in between so enjoy! I am also doing another skeleton in a character buut it's going into MotionBuilder…
Happy Halloween Everyone! Okay, so finally this animation is done. It all started by complete accident when I was browsing on [Sketchfab](https://sketchfab.com/feed) and came across an awesome scan by [David Fletcher](https://sketchfab.com/artfletch). As soon as I saw it, I couldn't resist the urge to add a skeleton…
Updated her Now she's properly handpainted and animated! I planned her to be a Sketchfab diorama, with sound and animations - come check her out model Closeup portrait Maps are 2K for girl and 512 for pistol Painting steps breakdown, never used this approach before, I used to paint over hipoly bakes I'm totally into…
If you check out Alyx in the SourceSDK, she's actually got a pretty complex skeleton - lots of little helper bones. Although there's still a lot of clipping, especially in thigh/torso interactions. I think the EP1/2 version is more complex than the HL2 version. Worth looking at that? For a hero character, especially one…
As a non-animator having to tweak animations and share skeletons I'm really enjoying the CAT system they added to Max. Most of my career has been Max 8 and then 2009, I only just started at a studio that's using 2014; switching from Nitrous to legacy DX9 and turning off gamma/LUT correction got me back to the 2009 goodness…
Hey there. Nice to see you are trying to improve your female faces. it looks like the shape of your scull is not really accurate. There is a scull and a female skeleton that ships with the latest zbrush. When you open lightbox its under tools. Grab that and try to match yours to it as this will fix a lot of the problems…