Assuming its one of these: "Lion's head door knocker" search results I actually got this as a dresser, set all knobs are lions heads, its pretty cool, so i could provide a reference. Looks like you didn't just mirror the geometry mesh? looks like an auto remesher & go situation, could be wrong. @Noren has the rest covered…
My name is Lisa Tiano; I am a Senior Recruiter and Account Manager at Emerge Interactive Agency. Emerge is a staffing firm that primarily targets the video games industry. I am working closely with a studio located on the U.S. East Coast that is in urgent need of a Lead Character Animator. My client is looking for someone…
Sandman's good but you really need to read em all...Watchmen...Joss Whedons Astonishing X-men, Wolverines Origins, a heap of the Hellboy books, Dark Knight Returns, The Walking Dead..(just read all of these up to the most recent very cool)..too many dude depends on personal preference.... heres a good link:…
Not read any of your comments...the 2nd piece and all the rest of it...stay alive+keep improving. just by scrolling+flicking through your work...without really looking at for too long...u can tell. I dont ever really comment on peoples work...maybe twice. "random man at computer desk" 2014 1 thing il say in regard to your…
Focusing on one aspect for a long period of time will almost always lead to some problems. However, from what I see of your head, you've managed to pull it off. The face, hair, and pretty much everything look amazing. If there's anything I can notice that might be wrong with it, it would be the ear. What I mean by that is…
<3 I offer you a small sample, it should give you a glimpse of how the game is right now. I'm sure there is lots that is lost in my explanation and I'm sure it will continue to evolve over time. I'm open to your ideas, so don't be ascurd. A Taste of Jizz Wiz Like all dreary and overcast mornings, Azmaruis the Defilemancer,…
Not so much "too far" as there's sort of rules for making appealing stylized proportions-- you can break 'em, but you have to know how to keep it balanced. Wulverblade seems to do this by having huge heads, tbh. The arms are also kinda stretchy, so they can retract to looking about knee-length, but sometimes be so long…
dude, I would make it just like Middle earth but Im a Jedi, and I have wolverine claws and healing factor and I could mind control everybody and I would fight megatron in the thunderdome but it would be a Break dance battle and I would win so megatron turns into a hot chick and tries to get me to pork her so i do but she…
slipsius -- Thanks for commenting! The reason for that is that I've offset the head and arms a couple of frames from the legs. The idea was to make it looser... do you think the head actually looks wrong this way? Or is this just a technicality you were noticing? gammaslam -- Er, by 4th... did you mean 3rd? Cause I only…
Here's a cool talk from the Art Director, Ian Milham, on Dead Space 2. http://gdcvault.com/play/1014368/Beyond-Horror-Art-Directing-DEAD It's an interesting talk. It pretty much confirms everything I thought about the move from Dead Space to Dead Space 2 and now 3. I think that although the games have improved in terms of…