Hi! I’m the leader of a small dev team starting work on a hero shooter involving the talents from hololive as the playable characters! The gameplay will take inspiration from classics like Overwatch and Valorant, but for the most part will carve its own place in the genre with unique mechanics and a different take on…
I once tried Maya long ago and couldn't get into modelling with it because it was too darn complicated. A while ago a friend of mine helped me figure out wings3d and I'm finding it much more user friendly! So today I mostly finished the base body for an anime girl I was working on. Yes, she's supposed to be red. This was…
I've spent the last two years working other temp jobs outside the game industry, I was lucky enough to do some modeling for an indie game, but that project has been tied up in feature creep and over development since we missed our initial release date back in Dec 2016. I also managed to participate in a game jam and with…
@ProjectEagleeye Two things. One. "To save your imported meshs, materials etc. you need to right-click on the project folder in the Content browser and hit save. The map is saved seperatly over the main menu." I know this. Just, it's not the letting me Save. I get the error I uploaded. Also, The Load Full Button below the…
I personally know an awful lot of game devs that have made a large amount of money from selling their games (most of them have not retired, because they like making games). If you look around you will see there are a lot of options out there. If you don't like the existing options, make a new one. That is what capitalism…
I love it. I can't focus if you guys piss on my babies! God dammit! Fucking haters! *sigh* Fun fact: I had to buy my own copy when I moved out at Ian's (I used his copy) and then my little brother lost my copy so I had to buy another, and then he found it, so I have two copies, but just gave it to him. I love the game! I…
Apologies to the mods if this is too text or image heavy! 1. Model your character. For this exercise I found some excellent 'turnaround' images, so I recommend you Google image search your character + turnaround. When you're modeling you'll have to model in the partitions for the toon shader colors. For example, Superman's…
I'm not going to do this one so I can finish up the previous one. But if I may suggest something for hard surface: https://www.artstation.com/artwork/9m6yZN I picked this one because it's a full exterior rather than an interior to contrast with the previous entry. It has two major materials, wood and metal. But the metal…
-The yellow screen/hologram is too opaque and hard to see the content. -The screen in the background needs to either show the future changing current life or some futuristic content, - The background screen should have more visuals) -The room overall needs more contrast, (really dark blacks with intense colors of lights…
1. the terrains texture is stretching too much, also the terrain is too high poly. So I will add rock static meshes to create variety and also allow for a less detailed terrain. I may also add factory smoke stacks and pipes. 2. This satellite just simply sucks needs to be remodeled 3. this rock mesh is not so bad but the…