Hey everyone, We have an opening for a low poly modeler in our San Francisco office. We develop games targeting women, so if you only like modeling zombies and orcs this position may not be fulfilling for you :) Sugar Inc. is looking for a full-time Junior 3D Artist. Were looking for a talented 3D artist with a passion…
Hey everyone! Most probably won't have time to work on this, seeing as the 2nd semester of uni starts next week, but I thought I'd enter anyway in case I do find some time as it seems like it will be a lot of fun :) Since I'll be working alone as well, I have decided to look around for a clear concept of something fairly…
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SUMMARY TRIGGER is looking for a DIRECTOR OF 3D, a senior-level department manager that will define and guide the 3D teams that contribute to our high-profile augmented reality, mixed reality and virtual reality experiences. This is a full time salaried position in our Los Angeles office. REQUIREMENTS * Experience hiring,…
Gameloft, an international publisher and developer of video games for mobile phones and console, is seeking a Lead UI Designer to join our Toronto Studio. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual…
Company Description A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility…
You can by nature only plug one channel into an input, the blending of the poses need to happen otherwise. I did this once by assigning driven keys to various hierarchical groups (or locators) per pose: Say i have a bunch of locators, all in the same place, grouped one below the other. The eyebrow_up controls the lowest…
I think the appeal of college, (and I would say it is warranted) is that for a lot of people it is EXTREMELY difficult to motivate yourself at home, by yourself with little technology in terms of good computing equipment. The Art Institutes for me was a place I spent all my time in the computer labs. I met other really…
@Argent Thanks! It´s not easy to light this scene with a single IBL sky. I have a very dark sky right now with just a few bright spots. It´s doing pretty good job for sort of ambient light and give some nice reflections. I however would like to have a local IBL that will affect on a small part of the scene and not for all.…
Yea I agree any custom rigging I do is always along XYZ, then once it's all rigged up and is a functional skeleton it gets deformed to the bind pose. Just like the mocap pose doesn't need to be the same as the bind, the bind doesn't need to be the same as the rig default. Hands and fingers are probably the most note…