Hey everyone!
Most probably won't have time to work on this, seeing as the 2nd semester of uni starts next week, but I thought I'd enter anyway in case I do find some time as it seems like it will be a lot of fun
Since I'll be working alone as well, I have decided to look around for a clear concept of something fairly small and to the point (something that I could at least attempt to finish before the deadline) to use as a starting point. I will try to incorporate some original ideas into it, but how much of that will happen will depend on how busy I am with uni and all.
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Currently still coming up with ideas, but I love this concept of a Dragon throne by
Mike Lim, so it might just be the direction that I'll be taking and base my environment around it:
I'm thinking a very small and isolated hill village of dragon hunters, that was recently ambushed by dragons, which partially destroyed it and forced the hunters to flee, leaving the place dead and the throne empty.
The village is located in the hills of somewhere in the Far East.
The focal point will be the dragon skull throne, and the background will have few primitive shelters or other structures (partially destroyed/smoking/still on fire) with hills behind them.
My goals with this project will be to learn more about Substance Designer/Painter, ndo, organic sculpting in zbrush, storytelling and composition.
Software I'll be using:
Unreal 4
Maya
Substance designer/painter
nDo
Photoshop
Zbrush
World Machine
Marvelous Designer
xNormal
Thanks and good luck everyone!
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