VIDEO: http://vimeo.com/14119122 DOWNLOAD: http://www.vertexbee.com/public_files/vBee_Actions.rar There is a readme file in the .rar archive with all the instructions for installing and using the actions. Briefly: *Nmap_Combine and AO_Combine are very useful if you bake your maps separately. *AO_Enhancer adds to more AO…
Hello everyone! I'm a 2D artist looking to move to 3D character art. I'm not sure specializing in faces, hair, textures is a viable career path, so I'll move onto full characters once I feel more confident in my skills. I also do some general environment art sometimes for a sandbox game I'm using to learn Unreal. Critiques…
This is an odd question, so I'll try and be clear: We're working on a game that juxtaposes high and low fidelity, and plays with some ideas around past/future as a consequence. We're currently working on how to frame/market our project. I believe that any topic at large tends to have more or less popular ways of framing…
Polycount can you fix embedding movies? If anyone from Polycount is looking is there any chance you could add a movie embed button, much like this image. I love this forum and its the only one I like to browse when i get a minute but it would make things much easier if it had a button. Thank you :)…
http://1up.com/do/newsStory?cId=3148099 Uwe Boll Calls it Quits? He's mad and he's not gonna take it anymore. by Jane Pinckard, 02/15/2006 Eurogamer has a lengthy article up about Uwe Boll, known to gamers worldwide as the biggest champion for movies based on videogames. Unfortunately, most gamers think Boll's movies fail…
I`d like to see more contrast personally, sure it will hide some of the details but the overall feel is more important I think. For example: B&w only , just to concentrate on the values; img on the right uses wider range of values making it appear more dramatic and adds pockets of interest Anyway looks really good, kinda…
Hi! Cool stuff, fun ideas there! :) So, the first animation, the guy with the chain. A few things: * It's really important to get the arcs nice and smooth, especially with the visible trail. It just looks dirty and unpolished, and many studios won't accept animations with even cleaner arcs (but still with small defects)…
I recently switched to the Maya hotkey navigation in 3DS Max to have more consistency between applications. Which meant I had to change to "Maya Mode Selection" for the mouse as Alt is used to rotate the view instead of deselect. But Shift+extrude/extend from open edges no longer works with Maya mode selection (Shift+drag…