I was hoping for a near perfect native format exporter between the packages. Sounds like the new display abilities are the best feature. It's like getting underwear for Christmas. I hope Autodesk keeps R&D a high priority.
transfer maps only uses one core ... so if you've got a multicore you should really use xnormal .. and autodesk should get kicked in the ass for making transfer maps that shitty... good idea, but bad execution...
digitalapprentice is offering 7 vids fundamentals for $55 (or a low price of....9.99 per video minus a freebie) Off Topic, can anybody give a brief review of autodesk's humanIK. Is this for tech artists or is it also non-techie friendly.
You can use geometry proxies for this. Go here and click on Simulation Geometry http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/index.html?url=./files/WSf742dab041063133364ce93112a1ceaa7a-7ff9.htm,topicNumber=d0e219092
I'm pretty sure their name was Autodesk. Smooth Manager by Vikram Shingrani 3DS Clean and most other scripts in the thread by Per Abrahamsen and friends SoulburnScripts by Neil Blevins vTools for Photoshop by James Taylor Texporter by Cuneyt Ozdas
Scooby, yes I did it. For autodesk to answer my question it'd cost $65 USD. I also checked their site and got nothing. Eric/Xeno: The only 3rd party ANYTHING that I have installed is Texporter.
Just got a e-mail from Autodesk that Max feedback got a make-over - http://area.autodesk.com/blogs/the-3ds-max-blog/3dsmaxfeedback Vote/submit here: http://forums.autodesk.com/t5/3ds-max-ideas/idb-p/164/tab/popular
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Ok, Autodesk is really annoying now :angry: After fixing broken snap it is now not working UV offset in Edit UVWs window. Can anybody confirm the same problem? I can't enter any values. Thanks.
Not a lot of offline rendering done by most users of this forum. I would suggest posting this in the Autodesk official forum, to get the most informed feedback. https://forums.autodesk.com/t5/3ds-max-shading-lighting-and/bd-p/area-b30