High all I'm working on this character for a personal project and I wanted some input from you guys. I'm not that great at coloring and all that jazz so I would like to see if anyone could guide me on what colors I should give my character. He is one of the hero's of that game and he's a stealth like character. some tech…
Hi everyone. I finished high school several months ago and have been stockpiling questions over the summer while I studied and practiced. I would really appreciate it if I could have some of them answered before I head off to the Savannah College of Art and Design in three days to begin my journey into the game and/or film…
This position has been filled, thank you for your interest. Hello and thank you for your time, The work includes 4 sketches of the same character in different poses/background, the chosen sketch will be a full character with background. The style I am looking for is considered stylistic, reference the games Spellbreak and…
Hello everyone! We are looking for someone interested in doing the following type of work, for an ongoing console game project: 3D Character Modeller ================ - Will be creating 2 generic "Wingsuiters" - since this will be an arcade wingsuit/parachuting game - rigged models (1 male, and 1 female) - Also - will be…
Seeking a character modeler to help finalize and retopologized, medium/high resolution stylized characters. Someone with a bit of experience character modeling preferred. If interested please PM a demo reel or samples of your work. Thank you
Hello, I have 2 characters in Maya that have previously been rigged and posed. I need these rendered out (4 renders in total) to transparent background PNGs with height 5,000px. The characters are holding guns (2 different gun types) that need to be textured. The characters were created with Maya 2015.5 using Arnold and…
Hi :) Some thoughts on the presentation (for a game character): I think it's important to have turn around shots of the full character, so all angles can be evaluated. Honestly, whenever I see presentations obscuring parts of the character, I get curious what the artist is trying to hide =) I'd also include high-poly,…
Hi all, We are looking for a talented, up and coming freelance character artist with great skills in zBrush or Mudbox and a suitable 3D modelling package (Maya, Max, etc.) to create character models for an independent game project we are currently developing. While we are an independent team and our project is currently…
Welcome to the Bi-Monthly Character Art Challenge! Challenge will run until the end of January Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res model of…
Hi, I'm doing a rock elemental character for a personal project. I haven't really done any characters before so this is pretty much my first try at this. I've started basically just by making a base model and going instantly to zbrush to detailing. I'm really struggling with the proportions of my character. It just looks…