He'll be missed, for sure. But it is just another death in the world, and so I can't really say it will affect me much. Apple will carry on his legacy. Here's a great article, though: http://www.naturalnews.com/033793_Steve_Jobs_chemotherapy.html
I love this sort of discussion, for further incite I recommend Outliers if you haven't checked it out already. [ame="https://www.amazon.com/Outliers-Story-Success-Malcolm-Gladwell/dp/0316017922"]Amazon.com: Outliers: The Story of Success (9780316017923): Malcolm Gladwell: Books[/ame] To paraphrase the book... you need 10k…
Every day. I've been doing this for 12+ years I think. I keep learning and adapting and growing as an Artist. The good thing is I look at my old work and see growth from what I'm doing now. So that's always promising. About 5 years ago I found myself in need of a job. I hadn't worked on my portfolio outside of work and it…
I see..one is better off using Maya or Max for creating assets.I did find the UDK modeling tools very limiting but the no need for uvs was a good plus.Will create my assets in Maya from now on.Creating terrains in UDK is quite straight forward,or is it better to create ur terrains in Maya/3dmax? Thanks for posting the…
WOW awesome shields love those details ! :poly121: JamesArk that shield is AMAZING ! ...so now here is my terrible update :D .. I did not had much time, so this is mostly today's work i was mainly working with zBrush and learning to controle it.. (it was hard but i made it :D ) here is picture: textures... u can use them…
Check this book out -- this has helped me a lot and should be required reading for anyone doing any sort of digital art. [ame="https://www.amazon.com/Digital-Lighting-Rendering-Jeremy-Birn/dp/0321316312"]Digital Lighting and Rendering (2nd Edition): Jeremy Birn: 9780321316318: Amazon.com: Books[/ame]
Only thing I wonder about is the "20 039" on the side of the cylinder, a unique detail like this would mean you would need some kind of case in the animation cycle to get it to show only every sixth shot. Looks freakin' ace like usual man.
The most annoying thing to me in tutorials, is when an artist obviously wrote down everything step by step to a point where it's completely unnatural and how an artist works. Stuff like we will put in a value of .03125 for this, without any context or explanation, or natural playing with values.