Hi there :) I'd add a few cons : - Dynamic subdiv's crease levels always resetting to 15, while user might not want that (I often opt for 1 or 2 depending on the density of my topology), maybe recall the latest used value or allow to store it in the preferences - Add a way to clearly set off Dynamic brush size everywhere…
Hi everyone! I'm Erza Draksya, a fantasy character designer and illustrator based in France. I create original characters and worlds using a hybrid workflow (AI-assisted generation + manual Photoshop refinement). I'd love honest feedback on my work — what works, what doesn't, what catches your eye. Here's one of my latest…
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…
I’m excited to share my latest environment art project: a post-apocalyptic classroom workshop, created in Unreal Engine 5. Watch the Video: https://youtu.be/Uy470_QVEfc Breakdown: https://youtu.be/0OPbNM3nmbw Modeling was done in blender and texturing was done in Painter. I also used Quixel Mixer to blend materials.…
Install issues. This is what Im getting when I run the the latest update in Maya 2026, import maya.cmds as cmdsfrom CreasePlus import CreasePlusMainCreasePlusMain.start() # Error: ModuleNotFoundError: file C:\Users/xxxx/Documents/maya/2026/scripts\CreasePlus\CreasePlusCore.py line 25: No module named 'CreasePlusNodes'…
Unity URP ! Latest version. Yeah, I agree something is off about the lighting/shadows. I've tried my best to get something looking good, but I can't seem to quite make it feel any better than this.
Hey, work looks great. But latest posts are taking a long time to load. I'd recommend uploading JPG files instead of PNGs, more about why here. Also, we do have ways to share animations with audio, see Animation Forum - How To Post Your Work
Here is our animatic and previs done by our concept artists: https://youtu.be/O9aIGC2MhCs?si=qO8xmNCUNKFM8KWK And this is our latest cinematic WIP: https://youtu.be/pR9CbWdSaAU?si=vHWPaRNekTXZFnZ0
Thanks a lot for the detailed feedback, I really appreciate it. @Peyd3d =) You’re absolutely right about the shading issues. I’ve gone over the meshes several times and addressed a number of those areas already. Some of the round and beveled assets were causing issues, so I’ve increased the geometry there to improve the…
@Frigus @Neox @aniceto for those helping: (seems like the same topic in an alternative thread, just a heads up but some possibly helpful info for those that care.)https://polycount.com/discussion/238105/3dsmax-something-similar-to-blender-mesh-machine-offset-cut#latest