SteamLabs is about to break ground on an exciting new project. Must have solid portfolio of stylized work. Think Fortnight in style but not for games.PM with your Artstation link.
Hey, Thought i'd get into doing some stylized work so I started making this farmer dude. All critique and tips is much appreciated =) (the head is not yet merged with body)
This was a little project I worked on to get into stylized painting for textures. I used a concept art by Federico Meloni, which was someone I found at ArtStation. Critiques are always welcome.
Hi everyone, I'm super excited to share my first stylized real-time project: Vixen Fanart based on Shane Glines concept art from Justice League Action! This has been a great learning opportunity of the real-time workflow from initial sculpting all the way to retopologized and textured in-engine renders. She clocks in at…
i think he should be much more stylized to fit into the dotaverse, humans in general are the least stylized there but there is a lot you could do on the bodyshapes.
@Uraani, thanks for the feedback! I was trying to stylize Bethany's figure into triangles but I don't think I pushed the stylization enough to make it believable and unified. Right now she is hanging in this weird realm between stylized and realistic. It's harder to do stylization then I previously thought. I'm not sure if…