The odd thing previously w\as that to export to maya I had to export at 100 time sthe size, now I have to export at a scale of 1 They keep on messing around with stuff :o)
I think most people are sticking to the subject. It's probably best to leave personal opinions about which app you like more out of the discussion and just say which one (or ones) your company uses. I did some research in the Seattle area and there's definitely a Maya bias. Here's my findings: Amaze Entertainment: Art Lead…
anyone using Maya and ActorX to export character models to UT2004 ever tried converting said models to static mesh in the Editor? seems those models exported from Maya & Maya PLE via the unEditor plugin cannot be converted (though Max models can). i'm looking for clues that will help pin down the limitations -- can't…