The DS has supports 18-Bit (260 000) colors. In photoshop, how do you tell your color palette to only display colors that are 18-bit? I don't know if its something totally noob of me to not know, but I can't find it in the photoshop help files either. Thanks for any help
@NIKOLAPAVIC You can get into the industry as early as 18 years old, given that you have the necessary skills to get in. Just a month after I turned 19 I got a job at Croteam. As you see, as long as you are over 18 your good :) Cheers!
definitly a good step, the fa-18 looks very detailed and obviously the environment is lacking in grudge but im sure you will get to it. Sense and scale looks great tho. First that that jumps out to me is the floor so clean, while fa 18 is quite grungy same with the rest of the scene. Excellent start
Days 15 to 18!! I'm almost done! 15's focus was to paint something, but do it with everything upside down! 16's focus was on something simple to block as fast as possible 17 was for buildings because I rarely draw or paint them. and 18's was simply because I wanted cake today~
there have been some slight movements here in Australia not to mention the SEGA stunt lately by passing AVP with a 15+ age verification (impressive on SEGA's side but way wrong). What they need is to add a 18+ label and have adults be able to buy also 18+ content just like alcohol, movies and certain gear.
Some great new articles and shots from the BFG Press event: http://www.computerandvideogames.com/298510/previews/elder-scrolls-v-skyrim-the-most-beautiful-game-of-the-generation/ http://www.joystiq.com/2011/04/18/skyrim-preview/ http://www.eurogamer.net/articles/2011-04-18-the-elder-scrolls-v-skyrim-preview
watch my twitch streams on artstation it's this challenge thing https://www.artstation.com/contests/the-journey/challenges/4/submissions/413 - lets say I should start in around 18-20 hours from this post (at 18-19 o clock at GMT+1) 153-100316 stealth flyer https://www.artstation.com/p/3vqDo
Hey all! so I'm making a set of mod tools for a couple of video games as the tools are either non existent or outdated and no longer work on modern systems. I'm starting off with a simple converter for the game's model files that will convert them to Wavefront OBJ and then back again. These are proprietary file formats…
Here is my new Brush set for Zbrush, 18 brushes and height maps + 3 ztool rock meshes and a mini tutorial that you can read over at artstation bigger preview pictures and minitutorial and download links over at - https://www.artstation.com/artwork/18-zbrush-sculpted-rock-brushes feedback, questions, and updates at -…