Whenever I create a new material, the final node has some stuff with white text while the other stuff is grayed out. How do I activate the grayed out options? See what I mean....
Is there a way i could set up my materials so that i can pack up my project folder, take it anywhere on any other computer, and open it and the textures would be located properly, even if the root directory is different or the drive initial is different?
Hi, when I import an image that has an alpha (i.e. a Cloud) to blender I can adjust the Alpha setting to create transparency. Though when I create an object and add a material to it, and try to adjust the alpha slider it just turns the object black. Anyone?
Hey! Thanks for the quick feedback.To clarify: * I am using 16-bit depth normal maps, exported in PSD format. * Regarding the World Space Normal map: I do use it as an input for a specific diffuse plugin to improve my texturing workflow. * About the seams: I definitely understand that a color shift at the UV borders is…
Hi guys.I'm working on old floor for my current Warehouse scene project.I end up with this material for now, but I feel something is wrong in this texture.Any Idea what exactly? I'm sharing some of my references for you here.
Have 2 materials. One static, one with the flipbook. Have your command set the material on the object to the one you want. Or look into movie file textures.
Hi everyone, I've got a strange bug with the Quixel color script inside 3dsmax. It launch correctly but I can't see any materials. I tried to reinstall Quixel and it doesn't change anything. I'm using 3dsmax 2016 - Student Version. Thanks, Julien
Hello , I am wondering how to make a jade texture material ingame , is there any tutorial or do you have any tips to achieve something like this ingame ? http://www.luxrender.net/wiki/images/thumb/6/61/Jade_happy_buddha.jpg/600px-Jade_happy_buddha.jpg I have no idea on how to make the SSS to give a good look or how much…