@ Jeff Pfft, neither am I. @ alf Naw, just my digital camera and some photoshop cleanup. @ Gannon Shoot, you're absolutely right. Exactly the kind of thing I forget about in the heat of drawing. Definitely the statues are full 3d, I'm just looking at the rock and the trees. Some of the rock borders are just too smooth to…
I think you have some nice meaty proportions so far. There are some mistakes with the anatomy, though. The main thing that stands out to me is the front of the thigh. Your rectus femoris goes up too high and is too wide at the top. You missed the sartorius and the tensor fasciae latae. Note that of the quad muscles, only…
I see problems similar to this with a lot of people starting out in Maya. It's often a result of extruding border edges and not paying attention to the direction that the face normals are pointed, resulting in meshes that are half correct, and half inside out. A common mistake for beginners is to extrude and move an edge,…
Metalness has problems and generally less control than the specular workflow. Especially for gradual transition areas where you do not want to have a binary on/off for metal. Metalness workflow frequently results in artifacts on these borders (or areas that blend metalness with dirt etc). I don't know why UE5 would not…
Hey all, I'm having an issue when chamfering edges in Max. It's not even. This is what it looks like on a simple box. One side slides further then the other side, making it uneven. I've tried messing with the chamfer settings, but all I seem to be able to do is effect the sharpness of the curve, rather then make the border…
I'm getting some artifacts when I subtract with mesh fusion. I'm very new to the plug-in so am really just looking for a better understanding of the tool. Everybody seems to show videos of how to use it, but nobody seems to record common problems/ limitations and how they're resolved. first image shows artifacts around…
Halfway through high poly. Any advice is welcome! [IMG]http://www.polycount.com/forum/<a href="<a href=http://s919.beta.photobucket.com/user/sypher2123/library/" target=_blank>http://s919.beta.photobucket.com/user/sypher2123/library/"</a> target="_blank"><img src="<a…
I'm having a problem with my normals in Maya. I had created a CV curve and rebuilt it, then lofted it to make the above shape. I was planning on deleting the edges I don't need for a smooth face, but I can't because they are border edges, which I think is because of this double normal problem. Does anyone know a solution…
Hi, does anyone know if you can place those transform dialogue type-in boxes that are in the status bar (next to the animation tools) onto another toolbar, or maybe a script that replaces the transform dialogue box to make it smaller? I'd also like to know if you can remove those title-bars and window borders Heres what my…
I'm trying to get to the different view options in the toolbox on the left hand side, but I can't figure out how to get to them. It's like the icons are too big or something. I can't figure out how to get the toolbox to snap laterally to one of the horizontal spots. It keeps going back to the default spot. <a…