I'm having a problem with my normals in Maya. I had created a CV curve and rebuilt it, then lofted it to make the above shape. I was planning on deleting the edges I don't need for a smooth face, but I can't because they are border edges, which I think is because of this double normal problem.
Does anyone know a solution to make only one side have normals, and why it happens?
Replies
you can try on normals click on set to face.