I have been working on 3DMotive's "Stylized Dungeon Environment by Tobias Koepp" tutorial. It was very helpful about stylized environment. I will try this style on my own project. Thank you :) model Tutorial can be found here: http://3dmotive.com/series/stylized-dungeon-in-maya.html
Been working on this for a little while now. Trying to get better at hand painted textures. I think its about done, but if anyone has any comments or critiques, I would appreciate it.
https://youtu.be/fxRTKroGr_g Not even close to perfect I know but, just wanna put it out here. Took me more than 3 months and i couldn't just scrap it out :#
Hello! I started a new project to mark my 4th month anniversary in 3D, quite excited about this one. A full highly detailed factory render heavily based on the factory simulator "Satisfactory". This is the first piece, a smelter with conveyor line/pole. Any critiques are more than welcome!
University project creating a game environment. Any feedback more than welcome to put the final touches on for hand in next week. I feel like it needs something but i've stared at it for too long.
I'm finishing up my latest personal project now and wanted to see what you guys think. Any feedback is appreciated! I'm also open to any ideas for the camera work, I don't know if I'm satisfied with just the side view. https://syncsketch.com/playground/274d13d54c9041cb9bd55b73db033a7d#380608
This is my going to be my first attempt at a full UDK level. Seems like a big feat but I'm ready to take it on. Down below is a very simple Photoshop map of the forest layout. I am sketching up a detailed one at the moment and will be posting that shortly. Layout_rough: Rocks (so far): Zack Dembinski
Hey! Here is some update regarding our project RUN. RUN is a stealth-action game mixed with psychologic thriller placed on a prison. Here is a level made by Daniel Zaidan: Any feedback/critique is MUCH appreciated. Invite you to check our Facebook and IndieGoGo page: Facebook IndieGoGo Thanks!!