Without a doubt it would be in Rune (the sword fighting vikings game) I was in a long fight with one of my friends, we both had the second largest sword in the game. After a while, he just barely got his sword in and chopped off my arm with the weapon. With one arm and no weapon i ran across the entire map with him chasing…
Here are some progresses on the character. I decided to change the weapon's design since it looked more like a ceremonial weapon and I wanted to make a practical weapon.
Entry Level Character Art Temp (specializing in weapon and armor creation) To apply, please send a copy of your resume to Jobs@Vigilgames.com DESCRIPTION Vigil Games is in need of in-house temporary artists to work on weapons and armor for Warhammer 40,000 - Dark Millennium Online. We are seeking artists who are looking to…
INDIE GAME GROUP: ORKAAN, GAME NAME: WarLegacy GAME TYPE: multiplayer Free to play, tactical shooter No. OF PEOPLE IN TEAM: 11 CONTACT: dexro89 - skype, marianro2006@gmail.com - email War Legacy is a team based ultra-realistic multiplayer first person shooter that challenges the player to a more tactical approach to battle…
So our community has run low on animators and we are becoming desperate. We are currently a mod team making a mod for Dawn of War: Winter Assault/Dark Crusade and we currently have most models complete. I am the mod leader as well as the only modeller. What we need is an animator to animate our models and possibly a…
I'll keep adding and editing the first page until I either finish it, get a cool job as a rockstar or give up and cry. ;) __________________________________________________ (I hope) Short introduction: Some have seen the occasional asset in the what are you working on thread and I decided to put it all under one roof.…
About Us Lunar Punch Studios is a small Indie Company, our current project that we are working on is a Horror Game known as One Night that has been successfully kickstarted and still being worked on. What We Are Planning To Do Our team is currently looking for volunteers to help with our next game that we plan to work on.…
It takes so long just to get preview images together.. Anyhow.. Mod: Apprehension Heavy Roamer: [ QUOTE ] Physical Description: Huge aircraft, approximately the size of a school bus. Front has a cockpit and 2 side guns attached to the inner part of the wings. Also has two rear turrets above and below, for a total of 5…
So quick update, wondering if this is where I should be at for a low poly weapon. It isn't a hero weapon, just one of the various weapons to be at the blacksmithing shop.
I have a thief character who has some weapons kinda floating around him, but lets say i want him to grab these weapons at some point, draw out his sword ... is there a way to make that weapon attach to his hand?