Ah well, for next time, you can almost always get generic lens hoods for way less than the official ones, such as: [ame="https://www.amazon.com/Fotasy-Cleaning-NIKKOR18-55mm-3-5-5-6G-replaces/dp/B00LG6AMIM/ref=sr_1_3?ie=UTF8&qid=1435857550&sr=8-3&keywords=nikon+18-55mm+hood"]Amazon.com : Fotasy Bayonet Lens Hood and…
ASTC is supported since they released the A8 architecture, so you should probably give that a shot first, bigger size or not. It also helps to manually set compression of PVRTC textures in Unity to "Best", this doesn't affect resulting texture size. After baking your final lightmaps, do this for the lightmap textures as…
Yeah I have the same opinion about that. I really hope the writers aren't leading to some lame kind of ending where the people wake up from a dream and find themselves hooked up to some kind of VR equipment. That kind of conclusion would ruin it for me. Regardless, I'm totally hooked on the series. I personally think it is…
Hey guys, Were currently working on a VR project for PC and PS4 using Unreal Engine 4, but we're evaluating a switch to Unity 5. We're looking for a freelance tech artist with experience in Unity 5 shading and basic programming knowledge. What we need is a package with:* a custom dynamic material with some…
My name is David and I am a 3d artist with 5 years of industry experience and two small titles that I worked on as a 3d artist. I use 3ds max and photoshop(quixel) for my art work. I do have some zbrush experience as well. The past year I worked at a company called Applied VR as a 3d artist using unity 5. I created…
Hello everyone ,I made a new low poly starship. Also folloewd up by its creation video on youtube... https://www.youtube.com/watch?v=8MXeav4rRMg It won me a 2-nd place on CGtraders VR challenge... https://www.cgtrader.com/blog/low-poly-space-challenge-ends-its-mission-brings-back-winners-2016-08 I really hope you like it!…
I am looking to hire a 3D character artist who is able to model, texture, and rig a photo-real character based on the early hominid Homo Habilis. Example image reference: The final asset needs to be game-engine ready FBX for UE4. The project is a VR (Vive / Oculus) experience teaching the evolution of the cosmos. It would…
Vizta VR is seeking freelance UE4 artists to assist in the creation of game-ready assets and implement them for use with Oculus Rift and related virtual reality hardware. The ideal candidate is knowledgable in creating game-ready assets from scratch, converting high-res assets into game-ready assets, game optimization, and…
Rather then spamming down other "What are you working on" threads with this stuff I thought I would compile any work I do for a fantasy VR project into its own thread which I will update as I go. I am always happy to recieve feedback to better each animation as I go however since this is charged and the client is already…