I am looking to hire a 3D character artist who is able to model, texture, and rig a photo-real character based on the early hominid Homo Habilis.
Example image reference:
The final asset needs to be game-engine ready FBX for UE4. The project is a VR (Vive / Oculus) experience teaching the evolution of the cosmos. It would be a bonus if you have some experience working with hair/fur in UE4, though in consideration of budget we may avoid hair/fur in favour of textures alone. Please send portfolios/reel with your rates and availability to steve@planetarycollective.com
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