Hello everyone, This is a UE4 environment I have been working on over winter break from school. I would really like to get some feedback and constructive criticism. https://www.youtube.com/watch?v=zNq3ig3AheY&t=9s
for example 2048-1024 texture maps etc. can ue4 read these correctly and if so how do you make it work? it's a current problem i'm wondering if there's a solution to it, as i've not found any info on it.
The Core Programmer will be tasked with creating and implementing the fundamental logics & mechanics upon which the game will be built on. Our project is an upcoming singleplayer, first-person, tactical-shooter/adventure game. The individual modules and components have already been planned and specified. The Core…
Hi yaschan, This is my approach: The level below was done in modo and keeping the scale awareness was achieved by using human scale models positioned where I need them. I am also using the po2 grid in modo and UE4. I can test this level or any part of it by exporting to UE4 and keeping the pivot point right in the middle…
Been picking away at the high poly and think I'm just about done with it. Next step is to start on the retopo. I also want to have a mess around with a fire shader in UE4 and I remember coming across this a couple of years ago and think I might take advantage of a lot of the techniques Anton used:…
Hello everyone! This is my new project for my portfolio, a UE4 Environment based on the Concept Art from the Artist Dennis van Kessel. The softwares I'm using are: Maya, ZBrush, Substance Painter, Substance Designer, and Unreal Engine 4.
Hello friends, I had a question about if its possible to move components/squares/pieces of the UE4 landscape. I want to move the orange selected piece to the right into the empty hole. Thank you. https://gyazo.com/f3b6792508da05c567db8d54ebe34816
Hi, I want to recreate the sign and railing from this image in UE4. In Unity it's a simple render line function but I'm wondering if the effect of a single pixel line from any distance can be recreated in UE4? Thanks!
Hey, i have been working on these two scenes in UE4. I made the stairway first and then the room after. They are done to prepare for my examn https://vimeo.com/233786815 https://vimeo.com/234119285 Any feedback would be awesome. Things to add or fix.
Hello i'm new here. In last month i create my first environment i game engine (UE4) assets done in Blender. Most of textures are from textures.com, foliage are modeling in Blender and render to texture. C&C welcome. cheers