animated emissive lighting in marmoset ? is it possible? i know it can be done in UDK Here is my prop: I want to accomplish a simplified version of this video: [ame=" https://www.youtube.com/watch?v=vnIa7QN_Xm8&feature=related"]not my video[/ame]
Guys, I am following this tutorial about vertex painting by Aaron Kaminer. The thing is I get this weird lighting and I don't know how to remove this. No matter whr I look from, I get this... Please help me...
Lighting & Materials Progress Update Hello again, quick update after a productive stretch. :) Recently I’ve been focusing on setting up a first lighting pass across the scene, aiming to establish the overall mood, scale, and readability before pushing anything too dramatic. Most of the primary lights are now in place,…
Hey there, I put my asset into UE4 and the lighting looks really weird, there are black stripes going across it. It looks fine in UDK so I can only imagine it's something I'm not seeing in UE4. Can someone help? :O
I've put together a simple shader for a dynamic sky but there seems to be a problem with my sun. I take the dot product of the camere and light vector multiply by -1 and use that as input in a spheremask. Does anyone have an idea what the problem could be?
I recently upgradded from March UDK to June UDK. My lightmaps are looking real soft. I was hoping someone on here has run into the issue. Here's a picture of the same level in both UDK version with the same lights. Thanks for the help.
Hello all, I've been lurking on this forum for a bit but decided to start actually posting now. GDC is coming up so I'm trying to get more portfolio pieces in. I will be posting the wips of those here. I've done a lot of lighting but I'd like to try and bulk up my environments too, so any advice would help.…
Does anyone know how to avoid seams in your textures when using "convert to file texture" to bake lighting in Maya? If it would overdraw by a pixel or two that would save a tedious hour's work in PS fixing it. I'm still using Maya 4, BTW, but if there's a way to do it in later versions I'm still interested as we're…
Hi everyone, I've made a fluorescent light inspired by the varieties found in Hong Kong and Asia back in the 80s. Would love some critique and feedback on what can be improved and what other creative decisions you'd made in contrast. Thanks a bunch!