iv had this model lying around that I never textured so i'm texturing it. its a...shark marine, with some armor, and his arm is a flame thrower gun of somesort. this is it so far
Hey Folks, Does anyone know how you could create a system to act like a throttle in 3D Max. For example turn up a dial and wheel starts, turn it down and the rotation slows etc. I've had a play with using a float script on a rotation axis in Max but at the moment if I turn down a dial it just reverses the rotation rather…
This is a really interesting thread. I've seen threads like this before but usually the OP gets flamed for even mentioning the topic. Really nice contributions from everyone too ;)
The torches flame particles are almost non existent compared to the light they seem to be giving off. I had to look hard to see if they were even there. That's some great architecture!
They're only trying to help the poor guys. It's a great deal. This way Max users are given a choice, instead of being stuck with the software they paid for. LET THE FLAMES BEGIN!
Yeah, I removed some portions of my post to remove flame-bait, but like Snemmy said "Sexuality is different in Japan.". Just Google New Type, but not at work.
i was totally gonna flame you for the entire face but than i saw that water render and the silhouette of the face is ANIME SPOT ON ... so good work i guess