a couple folks at work have seen the full movie, one who has a turkish wife. Click the link to see some clips, so awesome: http://www.ifilm.com/ifilmdetail/2645732?htv=12 If you do, here are some of the highlights that await you: - space scenes where they obviously just played the original star wars movie on a tv behind…
Okay, I think I'm going to start a sketchbook! Let me say right up front, I want critiques of anything and everything. Even if I have no plans to touch a model again, I can still learn from it for the next time. I'll start with this recent project: I modeled a basic face (my first ever completed) and would specifically…
Hey all, I'm working on a new piece that I hope to add to my portfolio. The concept is basically an Egyptian themed Warhammer Space Marine. It's pretty rough. I want an emphasis to be placed on the muscles, but I would love any help/ideas/critiques.
Hi guys! I have started a new personal project and wanted to share my progress so far. Currently, I have finished gathering references for the dagger I found in Elden Ring. After finishing the long quest from Sellen, I was rewarded with that beautiful ornamental dagger and immediately wanted to make a fan art of it. I used…
This first approach to the splash art of jhin dark star with a more profiled design, is still incomplete to the face, if you want to think about it to have the best possible version. http://polycount.com/discussion/194099/riot-creative-contest-2017-verdsky#latest…
Hi, everyone. So recently i've started learning 3ds Max from zero. I've learned a bit about primitives and decided to model something by using primitives. I jumped into pinterest and looked for some ideas, and found a picture of a water tower. I took that as a reference and started modelling. So, what do you think of this…
Ok just finished this bad boy last week and wanted to post this to share. If you saw my last project posting I did that asset in Substance Painter, so this time around I wanted to use DDO to see what results I get. In my opinion I fell that DDO is a better texturing program for now. Although, I do hate the fact that when…
Thats a pretty broad subject, you should start by defining what type of "skill" you want to implement. If you're talking about a traditional rpg stat list like strength, stamina, intelligence etc... then you need to start defining how those types of things will affect elements in your game. ex: A strength skill will boost…