Hi everyone, I've just updated my Forest Pack with a new level map and some additional content. In addition, I'm sharing with you the demo scene that you can try for free here: https://gumroad.com/l/eMvQa If you have any questions, please don’t hesitate to contact me at alexander.czavala@gmail.com Thank you everyone for…
Hi everyone! This is the last Environment I worked in. Instead of making just a place, I created a whole story to fill the mansion and also make it playable. (see below) Also, I submit it to The Rookies contest with all my other environments here: https://www.therookies.co/entries/6793 At the moment I obtained the Draft…
Hello all! I've created a simple asset with mirror modifier. I wanted to try out if normal map will work... and it does not. My UV look like this I've uwraped half of the body and half of rubber belt. I've set textures in unreal to mirror instead of warp, but it all turn out to look like this Is there any way to make it…
Hello, I would like some critique on my military boat to improve so that I can include it in my showreel. I've had people say that i should use more UVs and apply a normal shader to get better close up details rather than rely on UVs for details. There is also the matter that I should create a better reflection material…
Hi guys this is my new personal project, I tried to do an elf with deadskin to translate a Darkelf to bring more mystification and tried to do a face more masculine face ! Bigger thanks to my friend Jose Pericles, he helped me on the process of this project ! Artstation: https://www.artstation.com/artwork/Oy2Bgv
The alpha version of Wall Worm Pro is nearly into beta. And to celebrate, here is a new video on using WW and 3ds Max to export your facial animations into Source along with quickly painting wrinklemaps. [ame] http://www.youtube.com/watch?v=sQouaIZVcRc[/ame] Enjoy! PS. Those who buy WW Pro while it's still in Alpha will…
Hi everyone. I've been working on a level and would love some feedback on it. Most of the assets are from the unreal marketplace, but for this project I was focusing on things like layout, level design, colour grading, lighting, and getting everything to flow nicely together so there are no hard edges where foliage colors…
This job is no longer available. Thank you Hello, I am looking for a freelancer artist who can transfer an interior scene created in 3ds max with vray materials to an unreal 4 scene. If you have experience with doing realistic interior lighting in unreal, that's a plus. If you are interested please contact me. Thank you