When I bring in the surfaces, most of the time they don't line up EXACTLY. I have no clue why a lot of them come in this way. So I get my surfaces correct in Maya, sometimes I rebuild sections/details that need it. Then I bring the files into Lightwave for fine-tuning and rendering. When I get into LW the files are…
Hello folks. I looked for a small project to train topology. Unfortunately, I had to realize that I probably still have a lot of deficits in this area. I've already watched around three hours of tutorials on YT but simply couldn't find a way to solve this problem. As you can see from the red circles, there are problems…
is it possible to bind the same key that i´ve bound to ring and loop selection for edit poly to ring and loop selection in the uvw modifier without overwriting each other? (Max2010)
in fact thought i'd share all the work in progress animatics that are on youtube... that way you can see the progress... 1 initial first pass animatic... not worrying too much on the 'how' ..just concentrated on seeing if the main high level idea could carry through in an animatic... my thoughts were i wouldn't necessary…
http://mayang.com/textures/ i appreciate that you want to make hand painted textures-- i think being creative is awesome, but IMO, there's nothing wrong with a base as long as you can work it in your direction. right now, that texture you have... just doesn't read as wood. start with a wood texture, edit it depending on…
the shift-click is, IIRC, the loop/ring selection. so if it doesn't work, it means you're trying to select edges that aren't in the same loop/ring. You need quads to pull this off.
This is still a wip, just finished the skin texture tonight. Needs a bit of touch up then going to model out some shoulder pads and nose rings, ear rings, and a pony tail =)
Hi everyone, new user here. I've had the idea for a rave/nightclub themed skin pack for a while, and this contest is a great chance to transform that concept into illustrations. Creating all sorts of toxic brews and chemical weapons for warfare was what Singed always felt he was born to do. But after so many years doing…