He's to be a bit more stylized, but I'm using it as a chance to do some anatomy practice in the process (which i guess I'll destroy a bit at the end, but it's good to have a foundation). Working on a hand from scratch is a pain :)
Hi everyone. Recently I have been watching many hours of video tutorials and decided to model something simple for practice. I basically made wall with two pipes (top and bottom). I also wanted to make it so I could repeat it as much as I need (I think it is called a prop but correct me if I'm wrong.) Please critique.
Hi, i did some Practice to see if i am able to do some Hand Painted stuff inside Substance Painter. Even though Subtance does not really support that kind of Workflow. model Concept by Calvin Boice CC is very welcome! cheers
Hi guys Here is the practice version of HGK Plasma Weapon I forget to post here. Final Model hope you Concept Artist: https://www.artstation.com/artwork/Qo5B8
Real-time head practice, textures are hand painted in substance painter, hair cards placed manually, used Toolbag for lighting and shading, Hair count is 40K Head Turntable https://www.youtube.com/watch?v=U6eLuRqJjoc Realtime Head Walkthroughhttps://www.youtube.com/watch?v=6rWd_pStJww
I whipped up a simple character so i could practice my clothing, but im sorta new to this, so could you guys help guide me through where to start the folds and help me with references. I've seen some of the work here and its amazing.
Hello I am currently doing some research into normal mapping and I need to do a practical after, I'm stuck for ideas on what I could do, it's only a small project so nothing that will take too long, would appreciate any ideas people have Thanks