@Oblivion2500 hey! I guess a better title for the thread would be, does anyone else wish they could move to linux fulltime? I did install Win11 pro via rufus and it strips a bunch of bloat out when you create the usb install drive, so I didn't have to register email and all that. I also spend a bunch of time finding…
Hey guys. I've been noodling with this project for some time. It's still in the ideation phase and I'm changing stuff as I go. As you might have guessed, this is an Overwatch style character. It's planned as an african female hero, the original idea came from the african anti-poaching units, that are basically armed…
Hey, I've been using this script for the last couple days, rendering everything straight out of the viewport. It's really pretty cool, so fast for iteration! The script is working great, except I can't get it to load settings that I've saved off... I have to manually re-adjust every time I launch the script again. Not a…
Finally finished! Check it out here: https://www.artstation.com/artwork/nQPDR9 Hello Polycount! I spend so much time lurking here it's about time I actually do some work! I sketched up a character a few weeks ago and actually really liked her so I want to now take this character and turn her into a 3D model. I'm still new…
Hey everyone! Thanks in advance for your help. Doing my first photogrammetry scan of a rock. What if my control points do not capture all camera angles? Do I have to keep adding more control points until it encapsulates every jpg and mask? I have a total of 110 images for top and bottom. Only about 20 of the images are…
Hi guys, I started this model last month and have been working on it whenever I can find time. I'm having a really, really hard time breaking into the game industry so I figured I need more texturing examples for my portfolio. I thought I would create a game character or two (her armor suit). I guess if I keep at it…
Hey guys, I'm available again for new projects Work with maya, Zbrush, Substance Painter. get in touch! instagram.com/bakecg / https://www.artstation.com/bakecg few examples
Hey! This is indeed a useful skill, and we do have lots of resources to help explain it (and many experienced artists here who do it!). An atlas is one way to do this kind of workflow, where all the UVs are contained within the 0,1 uv space. You can mirror and stack UVs to reuse space, for example to UV both left and right…
heh, poor Tal just never quits. I remember when he called me a fascist. Good old days. Hey, That's a good idea. But I don't know where the bone would be for that to happen... maybe it could sprout from her head? I've already got a bone sprouting from her spine to compensate for the breasts. Don't get me wrong, I'm no…