My first real venture into high poly modelling. Modeled, and mostly textured within blender. Rendered with Blender's Cycles rendering engine. Render took about 7 minutes.
Is there ANY way to render the smooth mesh preview (3 key) with maya software renderer? This is for an animation shot on maya 2013. Thanks for any help you can provide.
Hi guys, A quick question, is it possible to render vertex colors to a texture (with max 8's render to texture tool) ? If so.. how could I do this. Thanks!
jumping on it. Portal 2 Personality Core (Test Render 1) a shot of the current rig and the proxy mesh is there. stay tuned for a WIP thread in both forums. the render is basically just for post-processing lookdev. the textures are getting there but the animation is way off. running at 95% speed to boot. apparently i forgot…
Hi! So,help me to solve a problem,please.I do render in corona 8.0, but I have trouble. Distortions appear on the model.There is no any problem in substance painter and marmoset.May be something wrong with material ajustments?(sreen with material is added).
I am attempting to render "smooth" meshes for a scene in Maya. Renders fine in Maya Software mode (but doesn't show smooth meshes) but when I switch to Mental Ray the render comes out black. All materials are Lambert, all textures are jpegs.
Can you get the same results with GPU rendering as CPU? I know there are some limitations for GPU renders. But if you compare the results of Corona/Vray/Arnold CPU renderers with Arnold/Vray GPU versions do they result in loss of quality compared to CPU? And why would you choose CPU over GPU renders, except maybe for very…
Rendering images of the directx preview with normal maps was pretty easy in XSI 5. I used ultimapper to create the preview material and then I had to change the rendering engine to directx to render images of the directx viewport. In XSI 6 I use the same method to create the material but the render options has changed.…