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Shadow Catcher doesn't render in Blender

polycounter lvl 8
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Psyminator polycounter lvl 8
Hi,
I'm a former Maya user trying to get along with Blender.

The problem is this. I want to fade the background floor to black. For this operation, I need to render whole foreground with the shadows from the car separately — with a transparent background. Then make another render only including the floor. But for some reason, the final render doesn't behave like anything from the viewport...


... I hid the concrete floor. Made a duplicate and then set it to work like a shadow catcher. It all works fine in the viewport. Yet somehow, the final render ends up with the original floor. Even though I turned it off.

I really need to get this stuff working :'(

Thanks for any advice in advance!

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