Blender 2.79b Win 10 Am trying to bake hair planes in xnormal but getting endless errors so decided to check the exported meshes. Export wavefront obj and then reimport. Nada. Cant see a thing. The model is in the correct layer and present in the outliner. Pressing Del zooms into the origin but nothing visible and nothing…
Hey all, Having an annoying issue occur and don't know how to shut it off. I'm building a scene in Maya and whenever I export an OBJ every texture in the scene gets exported with it. I have close to 50 duplicates of all these textures in different subfolders of my project now. I could ignore them but I'm a little OCD and…
Hello, everyone! I'm trying to export an OBJ from Blender 2.8 to ZBrush but the mesh is extremely distorted when I attempt it. Any help or advice would be appreciated! Export settings and project inside of Blender 2.8. ^ Resulting import into ZBrush using Quads and Triangles Setting (Symmetrical Triangles Only setting is…
I'm using Max 2011 and I'm trying to export my model into an OBJ format for UVW'ing in an external application. However whenever I try to export my model, it gets hung up on the export details screen and just says prepraring polymesh for normal export.... and nothing. The cancel button doesnt work and I have to alt tab to…
Heya, I was wondering if there is a .obj exporter available for 3ds max which supports more than one uv channel. Since the one which comes standard with max only supports one uv channel. Thats just all thanks in advance
I'm exporting an obj file from maya but when I open the file it has materials but no textures? Is this a limitation of the file format, if so is there another format which does have texture abilities that can be opened from max or maya? I'm setting up an art test and some of the applicants don't have maya so I need to be…
I have a quandary. I started a model at work on Maya 8.5. I emailed it home in MB format, but realised that its not compatible with my home Maya 6.5. Now the obvious thing to do, given that it is just a model, would be to convert it to an OBJ and then import it into Maya. Does anyone know of a handy app to do this for me,…
When I export my model from Maya as a .OBJ and import it into Blender, it as a lot a few holes and double the poly count. Is there a way to fix this? I also tried to export the file as a .FBX, but the result was the same. (I want to buy Maya LT to model, but it doesn't support SMD import/export plugins so I'm trying to…
Hey all, just wanted to ask the MD users on here, have you tried out the new Import > 'OBJ to Garment' function at all? I've been messing around with it this afternoon but wanted to know how to get more control out of it. I've looked online for resources but have been unable to find any details about it (the manual itself…