MoP has a general normal mapping tutorial (some of the images aren't loading for me, so if you want, I can email you a zip of the images) Poop has a character based one Very nice so far. Couple things... The chest is looking really skinny inbetween the pecs and gut. His arms in general are looking too "bubbly". Maybe a…
I'm open to doing any work as a 3d character artist from games/collectibles/props/cosplay. leonzetsu@gmail.com https://www.artstation.com/leandrozetula https://www.instagram.com/leonzetsu/
The models looking good, you're making nice progress! The topology generally looks good, but there's a few bits you could change to get better edge flow for deformation. A reference I find quite useful is Brian Tindalls website, his body and face mesh is really clean and with good edge flow. Your torso looks good, the only…
Hey, well, sorry for missing those replies. Something must have gone wrong with my browser since when I checked it seemed like this thread sunk to oblivion without any comments. Anyway, thanks :) Initially I wanted to go for a curly fluffy hair, but that was back when I really didn't think of the complicated methods I'd…
Project Name:Apocalyptic Arena. Project Length:Till December as of now, will determine a time once the roadmap is complete. Compensation:Paid based on agreed Involvement post-launch, will explain more in a meeting. Responsibilities:As the Leaders you will be overseeing your specified department in this case the Art…
Greetings, Our team is currently looking to expand. Cyclo Logic Studios is a volunteer-based group, producing a freeware game. We are currently developing an online 3d action product and eventually add RPG elements. To summarize in a few words our first demo releases will feature a relatively small online 'map', and…
Hi! Perhaps you find some useful info on the Concept wiki page I think the base of many environment concepts is a 3d blockout. For example concepts could be done on top of renders of a greybox level, or the current level state to explore options. I think a crucial part when fleshing out an idea, whether 2d or 3d, is…
Hi evryone, Recently, I realized that I am not actually sure how real concept art looks, so is there anyone here who worked on the game or movie and can solve that mystery for me maybe? 😅 I know the difference between concept art and illustration, but recently I started searching for concept art to do characters based on…
Stratosphere Games, a mobile game studio focusing on core mobile games in Berlin, is looking for a Backend Engineer to help build and maintain the technology needed to power the components which enable our games to perform as designed. You will be part of an enthusiastic, dedicated, young team experienced in mobile game…
Looking For Work: 3D Animator looking for work. Interested in games and animations. I only animate, not rig nor model. Skills: Animation Facial Animation My Portfolio: https://www.youtube.com/watch?v=Ilfc9D-2Y5w Software: Maya Length of Availability: Available for short & long-term projects. Rates/Payment Method: Depends…