Does anyone found anything truly new and useful there ? I see Splatter v2 allows dense details with tiny scale but still does same aliased depth combine and bad alpha for something like tiny twigs or grass blades. I am still using old fx-map nodes instead . More controllable and easier to modify. Anything other new and…
Thanks guys. I probably should have waited till B was a little more refined before I posted them up side by side. I guess it is easier for me to go with him because I can see him in his little vest and tie with approx 1 million watches strapped to him. I get that A looks a little more visually appealing at the moment…
@ BlackulaDZ I´m not so sure with some people but I wish that it is true that people don´t wan´t to insult me. the picture is ok but I took the loomis picture of the ideal proportions of a woman instead. you ever heared of bratz`? or My Scene? (only for comparsion ) Barbie http://people.uwec.edu/WEINERTL/Barbie2.jpg My…
Hi, I’m currently working on a ~10-minute 3D short film and I’m looking for an experienced rigger to collaborate on a main character. Project context * Personal short film (solo project) * Creature: quadruped with stylized semi-realistic anatomy * Software: Autodesk Maya (Arnold pipeline) * Goal: clean, animation-ready rig…
Ah ok. That makes sense then. What it seems you're experiencing is difficulty reconciling physical lighting with the virtual approximations. You are correct in that in a dark room everything is black. This is actually a good insight into the nature of how we experience color. The concept of diffuse color is only valid in…
I'm sorry for the rough explanation :) I really need to work on my problem describing skills. I thought I posted, that it was meant for realtime use. Looking back at the explanations and understanding the entire problem a tiny bit better, I'm sorry for not providing the much needed information. Basically it will be used in…
I made a feature request on the official 3dsmax forum for improvements to the new smart chamfer modifier; Evenly distributed edges along the chamfer geometry and inset loops along the borders of the new chamfer geometry. /!\ Please vote for this improved smart bevel feature request on the official 3dsmax website here: /!\…
PLATFORM VERSION INFO Windows : 10.0.19041.0 (Win32NT) Common Language Runtime : 4.0.30319.42000 System.Deployment.dll : 4.8.4270.0 built by: NET48REL1LAST_C clr.dll : 4.8.4250.0 built by: NET48REL1LAST_C dfdll.dll : 4.8.4270.0 built by: NET48REL1LAST_C dfshim.dll : 10.0.19041.1 (WinBuild.160101.0800) SOURCES Deployment…
That someone was probably me(if not I've said the same/similar things many times). Main benefits: A. Better uv usage. You waste less space having to uv parts of the mesh that are partially/completely occluded, and you can have more continuous uv layouts which are easier to paint on(less uv islands). B. The less unique mesh…