Been caught up with the work and trying to do the artstation challenge. Probably should post some of the work here as well! :) This is my latest update for the artstation challenge:
Hello Everyone, I joined Artstation's Neo-Tokyo Environment Production Challenge, and I need some help. They recommended you pick a concept from the concept portion of the contest and follow that, making changes if you need too. So I picked this concept by…
Yeah,the staircase scene is a freely available lighting challenge scene from years back. It and tons of others can be found here: http://www.3drender.com/challenges/index.htm
Im working on this for the mini challenge over at Gameartisans. Not Zombieish at all right now, just trying to get my proportions down. Need to add the wings and work on that, then Ill zombie the bitch up. good luck to anyone else trying this challenge out. cc always welcome.
So going to start a small invasion, my demo class at the Art Institute of LA is going to be posting content from an internal portfolio class challenge here. The challenge is to make a realistic scene in a game engine based on a photo within three weeks. Enjoy the flood.
Fun and quite a hard challenge organized by No More Grid Discord server. Big thanks to Romain Lambert for creating this challenge and help. Arstation link: https://www.artstation.com/artwork/3oWenD
Yeah that's what I was going to suggest. Just join the weekly hard surface challenge or even the monthly environment challenge. It forces a hard deadline and you learn a ton in the process.
for the street fighter challenge. AWESOME Birdie Jaco ! Is there actually a downloadable preset of those Game artisans Challenges? I like the final presentation with the big sf4 logos and the website logo..
My entry for the Modular Facade Challenge over in contests n challenges....you can see more in my thread and see my process/hi poly sculpts for this sucker