Welcome to the Bi-Monthly Character Art Challenge! Challenge will run until the end of March Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * You're free to approach any of the concepts however you like, as long as you stay true to the essence of the original concept. *…
Welcome to the Bi-Monthly Character Art Challenge! Challenge will run until the end of November Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res model of…
Welcome to the Bi-Monthly Character Art Challenge! Challenge will run until the end of September Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * You're free to approach any of the concepts however you like, as long as you stay true to the essence of the original…
WIP Hi world, this is my Yakuza artwork, which I developed during my participation in the ArtStation challenge "Neo Tokyo: Exponential Reality" in the Film/VFX Character Art category (rendered). This experience was incredibly exciting and allowed me to navigate the entire 3D pipeline, from likeness sculpting, modeling, and…
Hello my name is Ronny Firman and I am a freelance character/creature modeler. I create high res sculpts for 3d printing with toy companies or in game models for companies. My specialty is creating high poly characters with programs such as Zbrush and Maya. I also concept and design my own characters and have a Formlabs…
Hi, I'm David Choi, and I am working on a UE5 third-person adventure game and we are currently working on a white box vertical slice. We are in need of a talented character artist that can take our default metahuman and make a good version of our concept art of the main character. We are a team of three so far and if you…
Hi Polycount 3D experts, veterans or freelancers! I have a client who is asking for my bid on a character. The concept is a simple, stylized fantasy character with a steam-punk theme. The art style looks reminiscent of League of Legends or similar MOBAs, except a bit simpler. I have decided to stick to 3D Character Art…
Hi, how much is important for a companies to see grooming skills of a 3d character artist? and i assume they prefer haircards grooming? i see a lot of professional work on artstation but those characters are assembled by various artists. But i guess that's the case when you already get into a company/industry. But what if…
Anatomy is always mandatory for both 2D and 3D, when dealing with character art. Simple as that. No matter what the character is going to wear design-wise, there's always the underlying structure of anatomy under clothes. Especially with 3D art you can't cheat with bad anatomy, with the mindset "I'll just sculpt mediocre…
I am new here and my portfolio is terrible and I am in the process of overhauling it, I focus on 3D Character Art and so far I am in the process of making better characters. What I wish to know is how would you present your characters in a portfolio? I have seen images of characters posing, sometimes next to a version of…