Hi! This is my very first post here. This is not my first sculpt or my first try at creating a character optimized for games, but it was my first try at creating something that looked a little better than beginner art. I know its not amazing and I know I have a lot to learn, but I was happy enough with the result that I…
Thanks Eric! So It's been a minute, but I'm still working on this. I've been making some progress with base colors for his body. I took a long detour trying to learn how to do lettering for his main chest and back tattoo. It was a bit tedious figuring out the design and trying to make it look cool and also meaningful, but…
I created my first 3D model of the fur. I was trying to model a brown hair but I need some tutorial or at least a step-by-step video tutorial on how to create a person's hair. It's all done using Blender. [image]http://api.ning.com/files/GvL2ERMuqFW8cKJhSjzC2z5R6U-Ob3bsQp149M5WuWk=?width=425&height=398[/image]
shadowgrounds survivor is really fun - I played it back when it came out. I'm a fan of Trine as well. Staggering results so far. As of this post, over $194,000 and it's only been open for around 8 hours.
Thank you so much! Deadline doesn't bother me now cause I'm looking forward to seeing others' amazing works to win. Creating fan art itself is fun enough; I'll finish it for sure!
though i've never been a huge quake fan, i must say not seeing the style of Q3 carry over to the new engine is very disappointing. Kind of a flashy-quirky style that was fun on the eyes during MP.
Last minute details were added to the maintenance ship dubbed, the 'Froge'. Moving on to lowpoly's and UV's Then the real fun begins with the textures :)