About Dark Storm Ascension Dark Storm: Ascension is an indie stealth action title, with roots heavily inspired by classic games such as Metal Gear Solid and Deus Ex. You play as Amber Kingsley, a form Army Special Forces soldier that was dishonorably discharged after a failed mission in North Korea, which resulted in the…
Hey all, This is a bit different from all the other work you see here, but I am starting to make a dance workshop based on animation techniques. As I noticed there are a couple of animators on this forum, I was hoping for feedback while I will be posting my process here. I already posted an intro blog post about the…
Hi our group is now looking for a long term 3D Animator for our company project. Requirements - Must be proficient with 3D Unity - Familiar with anime style animation - Experience with mo-cap / Dynamic bones / OVR Lipsync Details We will be providing the unity model file (already complete with dynamic bones and ovr…
Sr. Artist/Animator for In-Game Characters/Creatures About us: Established in 1997 as a systems integration company in Seoul, South Korea, NCsoft is the world's largest independent online game company. In Korea, its hit game Lineage has attracted over 4 million active players, the greatest number of concurrent users in the…
Project Name : "Trinity Wars - Episode 1" Position : 3D Animator With a few weeks left before DBP and 75% of our animations done, our 2nd animator has left the team due to other projects he was working on! That said we are looking for someone to join our team asap and finish what he started. The game is a very very large…
I know you said you're taking out the lip-sync anim. Just for the future though, I think you're making a very common mistake and relying on brow movement way too much to convey emotion. During the "angry" expressions for example, there is hardly any change in the eye shape, no squeeze around the eye area itself and the…
Having a few problems setting up a third-person character in Unreal. I'm trying to set up a state machine for Jumping, doing my best to duplicate what's already set up for the Default Unreal 3rd Person Character. Yet despite literally copy/pasting the Anim Graph from that blueprint, and replacing its animations with my…
I've been looking into different facial animation packages/plug-ins and I keep coming up short on features or flexibility. So I'm wondering if anyone else has banged their head on this brick wall and managed to put a dent in it (the wall, not your head). Needs: - 3DS Max compatible - Bones or Morph targets - Ability to…
Hey everyone! I am a novice animator and modeler. I have been learning how to work with Maya 2013 myself through youtube tutorials and Google. I am stuck with the HumanIK tool while trying to animate my model. I have a Biped model that is rigged and weighted properly. I just started messing around with the HumanIK because…
Most games have short animations when you start the game for whatever company made/published/had anything to do with the game. Most are pretty boring, but some are pretty sweet. Does anyone know if there's any place to download these animations? I just installed warhammer mark of chaos and the animation for black hole…