Why are you trying to convince your "friend" not to switch to Maya? It's in an artists' best interests to be familiar with many packages, so switching once in a while seems like a healthy and smart thing to do. I won't get into the details of which is better again, too me the small differences in different packages are…
Ah that's unfortunate then aesir. The idea sounds cool from a community stand point. i'd love to be able to see a whole bunch of random art mashed together and get a chuckle out of it. Pros: -Not a lot of overhead needed. -Art style is not locked, entirely open. -Anyone can enter -Final result would and interesting view…
I think its weird to messure the value of games(or any media) in time spent on them. that logic would put the price of a football trough the roof. I don't think that all the time spent on a game can be credited to the developer either. for example a lot of MMOs is good or not depending on the community around it. I have…
I remember a few months ago there were some kids running from the cops remember I was outside talking to a buddy outside my office while he was on a cigarette break and we saw a cop pull a gun out and tell someone get to the ground asside from that my little office plaza is REALLY dead. Theres a ihop and a italian place…
For good normal map use check out Assassin's Creed or CoD 4, the CoD4 characters have less polys than the CoD 2 ones, but the normal maps make them look so much better. Assassin's Creed lighting really makes their normalmaps look great too. They didn't throw polygons at everything like Crytek did (although to be fair in…
Hey folks, Big, Big favour to ask any of the fine people going to comicon next week. The art of Darksiders is getting a hardback release at the con, and I really, really want it.... This is great if you are at the con and not stuck in blighty....however...... I am stuck in blighty :( So I am asking if anyone would mind…
GRAAAAAAAH sorry I got caught up with making a whole lot of art to try and get into that nice Master's degree.... I redid the eye area completely following the precious advices given to me o7 Hopefully now his face looks less flat! Also yay look how pretty he looks with some colors on his face. He's a bit pale rn but it's…
Kudos on the work, and welcome to Polycount! I worked 6 years at Wayfair, helping lead the 3D team to make environments and renders like this. We developed a bunch of guidelines for how to make and light and shoot scenes. First thing, the lighting is very warm, not matching the reference. I’d suggest adjusting it brighter,…
I'd like to create a mask for my particle material based on how many particles are behind the current drawing particle. Basically it would be a depth mask but rather than being based on scene depth, it would just take into account the other particles. If the particle looks behind it and sees nothing then it draws black on…
My turn to start such a thread. I cant wait any longer for Bulldozer. Need something for meantime and portability after I get a new desktop eventually. So since just had bday, treating self. Want: Minimums CPU Min: I5 Graphics Card: DX 11 with 1 gig BELOW 90th mark on Benchmarks…