Qcs are relatively simple, especially when you're replacing existing weapons because you can just decompile those and it will give you an already built Qc file. Granted it's not perfect so you have to modify some things here and there but for the most part, pretty simple. Here's the Qc I used for compiling the…
The skull on the weapon is very out of place for the weapon and seems to just be stuck on and not actually incorporated into the weapon in any way. Also the weapon seems to be weighted very strangely and almost looks upside down. Honestly backstory aside, a bone axe could be a good idea but I feel it needs to be fleshed…
Hi everyone. I have an issue with my antimage weapons. I made custom particle effects, which do work as intended ingame (though not on the import preview, which uses the standard particle effects for some reason) as long as i use only one of the imported weapons. One weapon: Both weapons: Both paticle meshes are bound to…
If your new to modelling I would recommend trying to recreate objects and avoid going down the path of designing something. In my opinion you should aim to improve your core modelling ability before attempting to go into design. Designing something is an art which takes a lot longer to learn than basic modelling…
my first crit is for you to leave the critiques to us. we will tell you when it is crap; it's a very bad habit for an artist to be self-depracating about his own work before anyone else has had a chance to say anything about it. doing so begs the question: if you know it is crap, why are you posting it? you know that, for…
Game res character made as a tribute to one of my childhood heroes - Leonardo from TMNT. Rendered in Marmoset 2. Polycount: 18271 tris. This includes both character and weapons (two swords, three knives & two stars). Character without weapons is 14923 tris and weapons alone uses 1505 tris (one sword, one knife & one star).…
I just couldn't go back to melee weapons after using the sickle/skelerang for so long. Melee weapons are so slow and force you to stop moving while you're using them. I can only imagine how annoying the attacks of Menace are when you only have melee range. Overall I found it easier to use the sickles and while it took…
hi so im just about to enter my masters year in 3d art and i want to do something in the hard surface area, when looking at jobs i always see hardsurface as vehicles, weapons, props and anything thats not organic really, but at the moment i can only really do props and weapons, do i need to be able to be great at modelling…
Helping out a friend with a DS homebrew project he's working on. Had to be under 500 tris with a three weapon loadout that might be interchangeable with other weapons. The design I came up with was rather ambitious for a 500 tri character, so I really had to be stingy with my distribution. I think I came up with something…