New Posts and search results pages should be fixed now. Subscriptions in the UserCP are still a nut thats to be cracked *soon*. Here's something else I've been working on a bit whenever I can find them, its a new template we'll be using to show the web programmer that'll make the new front page. It'll be used once we're…
Puddles would help (doesn't look like you have an actual gutter, but the road could curve upward ever so slightly), or have some dry and wet areas in the frame like you wrote, with the wet ones being darker. As far as I can tell after a quick search, you can't do that with roughness alone as it doesn't account for…
Hey folks, sorry if this isn't a suitable topic - I'm trying to find an article which I think was written by Robh Ruppel and posted to Polycount about the importance of providing areas of low-detail in concept art in order to give the eye a place to rest. Failing this, any articles on the same topic would be useful...!…
Hi, best share some files so this can be reproduced. Looking at the UVs, are the sides stacked on top of each other? If so, I would expect issues from that. To test if that's so, you could bake just one element/ part or try not stacking those.
@sachoi I'm not sure if this answers all your questions. The goal of this project is to generate a AAA quality asset. I wanted to model this weapon for a few years so I decided to do so. Once it is done, I plan to add it to my Artstation. My process is to simply load up reference in the viewport of the software that I use,…
LCDs are pretty spendy and I totally agree with all points above about the colors. CRTs are still graphically better. I use a 19" NEC MultiSync FE990 (CRT) i picked up about 2 years ago for about $260 new. Very good brand and monitor. I highly recommend NECs, Sony or the Dell CRTs (the dells have trinitron parts in them so…
I was wondering if anyone knows were to find good gun schematics. I'm trying to find a top view and side views of a WWII Browning .50 cal machine gun. ( Like the one that was fired by Dorrie Miller in the Pearl Harbor movie) Thanks
New poster here I've been trying to use Maya 3D and make an animated texture layer rig of sorts. I'm using a layered texture to use several different animation loops on it, and I'm trying to set an attribute on the nurbs controller that let's me switch between the different loops. My plan was having a switch that lets me…
Ive done very little environment work but its time to get away from just guns so heres what i have working right now, learning udk to go along with it. Im trying to make most my high polys then normals then texturing. heres what i have in xoulils shader, and here is the concept art! Im not sure who did the concept art, but…
I'm trying to find art dumps, breakdowns and showcases similar to the following envs: http://www.dreamstation.cc/wp-content/uploads/2011/09/screen7.jpg http://www.gameranx.com/img/12-Oct/halo-4-ragnarok-2.jpg Does anyone know a "genre" for that? Forest terrain? Highlands? :poly124: